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Tactlessly understated
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Over at Gamasutra. It requires a lenghty registration, but I figure most of you are already registred. If you ain't then you don't matter, get the fuck out of my sight.
Here's the conclusion of that short but worthwhile article: Quote:
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#2 |
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A search for a crazy man!
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There are definitely some fascinating ideas in there. I really liked "Be a Viking" in particular. Also, someone should tip the author of the article off to Fate of Atlantis--the narrative system he describes in "Corporate Camera" which he says he's never seem before was done in FOA 12 years ago.
My assumption (I could be wrong) is that the people who end up being game designers started out as programmers, which makes sense because they'll have a good understanding of the mechanics involved in game development (likewise, it's useful for a symphonic composer to have at least some basic experience with all the different instruments used in the ensemble). However, I'd think that this arrangement might be kind of limiting, since in most cases designers are only drawn from one main field of experience. Obviously the workshops that the guy speaks about in the article weren't attended purely by programmers, and yet some great ideas were still produced. I think the industry could definitely be improved in some way by people from other walks of life breaking into design roles (I know this has happened with some adventure games, recently with people like Sokal, and I'm sure it's happened before, but it's not widespread by any means) and bringing ideas to the table a programmer may not have necessarily conceived.
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
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#4 |
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A search for a crazy man!
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I've never been to one of his workshops but during GDC Marek and I attended a lecture of his, at Marek's insistence, entitled "The Philosophical Roots of Computer Game Design". It was excellent, and Adams is definitely a great speaker. I'd love to participate in one of his workshops. Ninja Dodo, where and when was the workshop you attended?
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
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#5 |
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Senior Member
Last Online: 10-05-2022 07:25 AM
Join Date: Sep 2003
Posts: 2,459
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It was at Teesside university in Middlesbrough, UK... which is where I study. He was invited over in early january and he came back later that month to give a lecture about games as an art form at the Animex festival.
Apparently Chris Crawford is going to drop by next year and Ed Hooks, who is awesome, is at Animex every year... not to mention the amazing animators ranging from Pixar to Ray Harryhausen that come to Teesside for the festival. The Games section of Animex is still in its infancy but it is rocking already and is going to keep on rocking even more... ![]() Did I say Animex rocks? |
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