AdventureForums

Go Back   Adventure Forums > Gaming > Reader Reviews

 
 
Old 12-11-2005, 06:42 PM   #1
Boneho Chane
Adventure Lover
 
Boneho Chane's Avatar
 
Last Online: 05-02-2012 10:19 PM
Join Date: Jul 2005
Posts: 522
Send a message via AIM to Boneho Chane
Default Just finished Mysterious Island 2.

MI2 is the shareware Mac game I told everyone about a couple days ago. I said it was greatly unique experience and very creative in it the visual art department. Unfornately there where a couple of things that dragged it down.

Pros -
Nicely Presented
Promising Opening
Exceptional Graphics
Nice Art Design
Great Music

Cons-
Lame Story (It's about aliens that inhabit an island that a Navy Seal crashes on, but it never expands on it or goes into it very deeply. Your first and final mission is to escape the island.)

LAME dialogue
(Alien: How the heck did you get in here? You: None of your god-**** bussiness, I read your objectives. Alien: So then you know who I am.)

Length (The game can easily be beaten in 2 hours. It has the laziest ending I've ever seen.)

The puzzles were also slightly on the simple side, though I don't really have much to complain about that.

Either way, I found it very easy to get into. 6.5/10
Boneho Chane is offline  
Old 12-11-2005, 09:39 PM   #2
fov
Rattenmonster
 
fov's Avatar
 
Last Online: 03-19-2013 04:05 PM
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
Default

Thanks for the rundown. Did it work okay on OSX?
fov is offline  
Old 12-12-2005, 12:44 PM   #3
Boneho Chane
Adventure Lover
 
Boneho Chane's Avatar
 
Last Online: 05-02-2012 10:19 PM
Join Date: Jul 2005
Posts: 522
Send a message via AIM to Boneho Chane
Default

Quote:
Originally Posted by fov
Thanks for the rundown. Did it work okay on OSX?
Worked great.
Boneho Chane is offline  
 




All times are GMT -8.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Design & Logo Copyright ©1998 - 2017, Adventure Gamers®.
All posts by users and Adventure Gamers staff members are property of their original author and don't necessarily represent the opinion or editorial stance of Adventure Gamers.